It is later revealed in the game that she is Tiberius's adopted daughter and that her only motive was to take revenge on him for abandoning Sayuri and her mother. She's extremely powerful compared to the other characters. ![]() Sayuri - A samurai who wears a kimono and sugegasa.He has an extremely solid and confident personality, nothing can stop him as he loves to rock things up on the battlefields. Harley Daniels - A bike-riding soldier sporting an extreme pompadour hairstyle.She wears an eye patch on her right eye and is one of the fastest characters of the game. However, after her hometown is attacked by imperial forces, she decides to join Bahamut. Krystal - A woman with seemingly no previous combat experience.He could be seen as the equivalent of Bill Rizer of other Contra games. He shares his name with the main antagonist from Contra: Hard Corps, but the producers have said it could also be a different Bahamut. Bahamut - Once a soldier of the Commonwealth army, he turned on his comrades after witnessing an imperial squad execute innocent people.The leader of this group is the war hero Bahamut. A group of elite soldiers rise through the ranks of the resistance and band together to execute a desperate plan. However, so many resistance fighters have fallen to the overwhelming might of the empire, that their strength is now severely diminished. Neighboring nations have suffered under the Commonwealth's oppression and resistance forces rise across the land. In 2613, twenty years before the events of the original Contra, the world is ruled by an empire known as the Commonwealth, under the reign of Tiberius. Hard Corps: Uprising can be played in local or online 2-player co-op. Other weapon upgrades are available in Rising Mode as well. By collecting the same weapon several times the player will improve its firing rate and power. As in Contra III: The Alien Wars, the player can carry two weapons and switch between them at any time. Weapons include the standard rifle, the machine gun, the spread shot, the crash gun (shoots arcing grenades), the ripple gun (acts like a force field when sprinting), the heat gun (shoots large blasts of fire), the chain laser (homes in on enemy targets) and the Katana (unleashes a wide arc of energy onto the targets). Additional moves can also be purchased in Rising Mode. ![]() The character can dash, dash in mid-air, double-jump and deflect enemy projectiles by bouncing them back. Arcade Mode is a more difficult game mode in which the power-up shops are removed. Both modes also feature a health bar, similar to the Japanese release of Contra: Hard Corps, allowing the player to take more than one hit before losing a life. In Rising Mode, players can collect points throughout levels which are then used to purchase various upgrades and customization for weapons, armor and character abilities. Hard Corps: Uprising features two main game modes, Rising and Arcade. Producer Kenji Yamamoto has said that the intention is to "link to Contra: Hard Corps" and "make into a brand new franchise", taking inspiration from the previous Contra installments. Hard Corps: Uprising is the thirteenth overall installment in the Contra series and serves as a prequel to both Contra: Hard Corps and the original game. Konami has added three additional player characters (Sayuri, Harley Daniels, and Leviathan) via downloadable content. In Hard Corps: Uprising, the player assumes the role of an elite soldier simply called Bahamut, along with other main characters. The game was released digitally on Xbox Live Arcade on Febru and on the PlayStation Network in March 2011. Hard Corps: Uprising is a run and gun video game developed by Arc System Works and published by Konami for the Xbox 360 and the PlayStation 3.
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